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Vyre's BlissConsumable 20


RareAlchemicalConsumableIngestedPoisonVirulent
Source Pathfinder #206: Bring the House Down
Type Poison
Price 8,500 gp
Weight light

Activate 1 (manipulate)


Vyre's Bliss is a toxin that looks and tastes like fine wine.

Saving Throw DC 43 fortitude

Maximum Duration 24 hours

Stage 1 Off-Guard and Stupefied 1 (1 round)

Stage 2 off-guard, Clumsy 1, and Stupefied 2 (1 round)

Stage 3 off-guard, Clumsy 2, and Stupefied 3 (1 round)

Stage 4 clumsy 2, stupefied 3, and Unconscious (8 hours)

Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Alchemical

Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Ingested

An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature's mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.

Virulent

Afflictions with the virulent trait are harder to remove. You must succeed at two consecutive saves to reduce a virulent affliction's stage by 1. A critical success reduces a virulent affliction's stage by only 1 instead of by 2.