Velicarn's Cursed CoinEquipment 7
Source Pathfinder Adventure Path: Bastion of Blasphemies
Weight light
Activate—Daring or Dread 1 (manipulate)
Frequency once per day
Effect You flip the coin, with a 50/50 chance of getting heads or tails. If the result is heads, you become immune to fear effects for 1 hour. If the result is tails, you gain a –2 item penalty against fear saves for 24 hours. If it's after dark in Bastardhall when you activate Velicarn's cursed coin, you must twice check to determine if you get heads or tails, and you only get the heads result if both coin flips result in heads; otherwise, the result is tails.
Effect: Velicarn's Cursed Coin
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
CursedAn item with this trait is cursed to cause trouble for its owner. A curse isn't detected when the item is identified, though a critical success reveals both the presence and exact nature of the curse. Cursed items can't be discarded once they've been triggered or invested the first time. The item can be removed only if the curse is removed.
InvestedA character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
OccultThis magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.