Twisting GaleWeapon 14
Source Pathfinder Lost Omens Tian Xia Character Guide
Damage 1d8 Bludgeoning
Type Martial
Price 4,200 gp
Weight 2 bulk
This +2 greater striking impactful sansetsukon is made of metal colored pale blue that echoes howling winds when swung and emits the force of a storm when it connects.
Activate—Sonic Gale r (concentrate, force, magical)
Trigger You critically hit with the twisting gale
Frequency once per 10 minutes
Effect The energy of your follow-through erupts from your opponent in a wave of concussive energy. You deal sonic damage equal to your normal Strike damage with the twisting gale in a 30-foot cone behind your target. Creatures in the area, not including your target, must attempt a fortitude save against your class DC.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
BackswingYou can use the momentum from a missed attack with this weapon to lead into your next attack. After missing with this weapon on your turn, you gain a +1 circumstance bonus to your next attack with this weapon before the end of your turn.
DisarmYou can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.
ForceEffects with this trait deal force damage or create objects made of pure magical force.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
ParryThis weapon can be used defensively to block attacks. While wielding this weapon, if your proficiency with it is trained or better, you can spend a single action to position your weapon defensively, gaining a +1 circumstance bonus to AC until the start of your next turn.