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Thirsty Chalice (Greater)Equipment 6


Magical​Spellheart​
Source Pathfinder Impossible Magic
Price 230 gp
Weight negligible

This slate chalice improbably holds one single drop of water in it at all times and helps refresh the wearer, sometimes at the expense of their enemies. The DC of all spells cast by Activating this item is 22.

Effect: Thirsty Chalice - Weapon

DC 22 fortitude


Activate Cast a Spell

Effect You cast Draw Moisture.


Activate Cast a Spell

Frequency once per day

Effect You cast Curse of Lost Time.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Spellheart

Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a major five-feather wreath requires air walk, gale blast, and wall of wind.