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The OwlEquipment 20


UniqueArtifactHarrowCourtInvestedMagical
Source Pathfinder #191: The Destiny War
Weight negligible

Suit Stars (Wis)

Alignment neutral


The Owl represents the wisdom of nature and the natural order. As long as you have The Owl invested, it grants a +2 item bonus to Perception checks made to Sense Motive, Survival checks to Subsist in the wild, and Nature checks made when you activate this card. This increases to a +3 bonus if you are at least 17th level.

Activate 1 hour (command, envision, Interact)

Frequency once per day


Effect After spending an hour meditating, you can ask one question of the region's spirits, as if you had just performed a Commune ritual. Attempt a DC 30 nature check to determine the result.

Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Artifact

Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.