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Talonstrike Blade (Greater)Weapon 14


Uncommon​Magical​TwoHandD12​
Source Pathfinder Battlecry!
Damage 1d8 Slashing
Type Martial
Price 4,500 gp
Weight 1 bulk

Access A character who is a member of the Eagle Knights has access to this weapon.


Eagle Knights charged with protecting Andoran's western border against Chelaxian incursion often carry these +2 greater striking standard-grade silver bastard swords, enchanted to offer greater utility when battling fiends. A greater talonstrike blade gains the Grasping Talons activation.


Activate—Defense of Liberty r

Frequency once per hour

Trigger You or your mount are targeted by a physical melee or ranged attack

Requirements You are aware of the attack and are not Off-Guard against it

Effect You or your mount gain a +2 circumstance bonus to AC against the triggering attack.

Effect: Defense of Liberty


Activate—Grasping Talons r (arcane)

Frequency once per day

Trigger You hit with a melee Strike using the greater talonstrike blade and deal damage

Effect You cast a 5th-rank Planar Tether on the creature you just dealt damage to, with a DC of 34.


Craft Requirements For a greater talonstrike blade, supply one casting of planar tether.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

TwoHand

This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.