Staff of the Ruling BeastWeapon 9
Source Pathfinder #218: Titanbane
Damage 1d4 Bludgeoning
Type Simple
Price 700 gp
Weight 1 bulk
The Staff of the Ruling Beast appears as though it's made of myriad organic materials crudely woven together, from sinew and hide to bone and scales. The staff serves as a ceremonial sign of Iapholi's authority, and on rare occasions, she loans it to favored allies to speak in her name. Even then, she expects the staff will be returned at the task's conclusion, sending ferocious bounty hunters to retrieve it, if necessary.
Activate—Overwhelming Sound 2 (auditory, manipulate)
Effect With three sharp taps on the ground, the Staff of the Ruling Beast casts Bullhorn as a 5th-rank cantrip, affecting you so long as you hold the staff. While affected, you can make your words rumble with palpable force, allowing creatures (including those who cannot hear) to feel your speech and identify your location as if they were using an imprecise sense.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Concordant Choir
- 1st Command, Ventriloquism
- 2nd Blistering Invective, Calm
- 3rd Dream Message, Enthrall
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
StaffThis magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
TwoHandThis weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.