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Splintering Spear (Greater)Weapon 17


Magical​Monk​Thrown20​Wood​
Source Pathfinder Rage of Elements
Damage 1d6 Piercing
Type Simple
Price 15,000 gp
Weight 1 bulk

The entirety of this +3 high-grade duskwood greater striking spear is made of worn, cracked, splintered wood, including the spearhead. These splinters never harm you when you hold the weapon, but when you hit with the spear, splinters break off in the target, dealing 1d6 bleed damage.


Activate—Shatter 2

Frequency once per day

Effect You smash the spear into the ground or another nearby surface, shattering it into thousands of duskwood splinters in your choice of a 30-foot cone or a 10-foot emanation. Each creature in the area takes 16d6 piercing damage with a DC 37 reflex save. A creature that fails also takes the same amount of persistent bleed damage as the spear deals on a hit. The spear regrows into its full form at the end of this turn.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Monk

Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.

Thrown

You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.

Wood

Effects with the wood trait conjure or manipulate wood. Those that manipulate wood have no effect in an area without wood. Creatures with this trait consist primarily of wood or have a connection to magical wood.