Splinter of FinalityEquipment 2
Source Pathfinder Lost Omens Shining Kingdoms
Weight light
The sharpness of this dark metal splinter never dulls. By plunging it into your neck, you anchor your soul to the fragment, granting you protection from those that would harm it at the cost of weakening your body. You take a โ1 status penalty to saving throws against effects that would give you the Clumsy, Drained, or Enfeebled condition. At 10th level, the penalty increases to โ2. However, you gain spirit resistance equal to your level and a +2 status bonus to saving throws against spirits or haunts and effects that would give you the Confused, Controlled, Doomed, or Stupefied conditions.
Destruction All 13 splinters of finality must be gathered and used to reconstruct Silent Lenore, which must then be destroyed by means of the Blunt the Final Blade ritual.
During the events of the Night of the Gray Death, the final blade known as Silent Lenore was overwhelmed by a surge of psychic energy that shattered it into 13 fragments. While many final blades since recovered have been rendered inert and harmless by means of the blunt the final blade ritual, the remnants of Silent Lenoreโand perhaps some other final blades still unaccounted forโwere recovered in secret and crafted into powerful talismans of cruelty.
The splinter of finality is an archetype artifact, a type of powerful item.
Splinter of Finality Item 2
Source: Pathfinder Lost Omens Shining Kingdoms
Spectral Dagger Feat 2
Source: Pathfinder Lost Omens Shining Kingdoms
Dread Blade Feat 4
Source: Pathfinder Lost Omens Shining Kingdoms
Soul Bleed Feat 6
Source: Pathfinder Lost Omens Shining Kingdoms
Soul Well Feat 8
Source: Pathfinder Lost Omens Shining Kingdoms
Lethal Edge Feat 10
Source: Pathfinder Lost Omens Shining Kingdoms
Hungry Blade Feat 12
Source: Pathfinder Lost Omens Shining Kingdoms
Vengeful Remnant Feat 14
Source: Pathfinder Lost Omens Shining Kingdoms
Instrument of Death Feat 16
Source: Pathfinder Lost Omens Shining Kingdoms
Guillotine Blade Feat 18
Source: Pathfinder Lost Omens Shining Kingdoms
Soul Oubliette Feat 20
Source: Pathfinder Lost Omens Shining Kingdoms
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
ArtifactItems with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.
InvestedA character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
OccultThis magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.