SidesteppingEquipment 13
Price 3,000 gp
Weight negligible
A suit of armor etched with this rune can cause its wearer's form to vibrate slightly out of phase with the rest of the world, allowing them to impossibly pass through solid objects.
Activate—Phase Through 1
Frequency once per day
Effect Until the end of your current turn, you can move through non-magical solid surfaces. Treat any movement through an item thicker than air as difficult terrain. When the duration ends, if you're sharing space with a solid item, you'll be shoved into the closest unoccupied space and take 6d6 bludgeoning damage.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.