🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Ring of Fair AssessmentEquipment 7


Uncommon​Invested​Magical​
Source Pathfinder Adventure Path: Hellbreakers
Price 350 gp
Weight negligible

While the Kalistocrats of Druma profiteer off selling weapons to both Hellbreakers and Hellknights, they also offer options suitable for intelligence and counterintelligence efforts. This white gold ring grants you a +1 item bonus to skill checks to Decipher Writing that's primarily numerical or mathematical in nature as well as to skill checks to Make an Impression and Coerce to convince others of the fairness or accuracy of your judgments.

Activate—Fair Assessment 2 (concentrate, manipulate, mental)

Frequency once per hour


Effect The Prophecies of Kalistrade reveal the secrets of wealth to you; this appears as a balance sheet of numbers only you can see. Choose an area of up to 1 cubic foot within 30 feet; you can estimate the value in gold pieces of any items within this area. If you attempt to estimate the value of items worn or held by a creature, you must succeed at a Society check to Decipher Writing against their Will DC.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.