Preordained SpearWeapon 9
Source Pathfinder #218: Titanbane
Damage 1d6 Piercing
Type Simple
Price 700 gp
Weight 1 bulk
This +1 striking spear seems to know when its wielder is about to die. Its wooden body bears countless carvings, leaving it thinner than most spears. While you are Doomed, a preordained spear glows with a faint red light that gives you a haunted look and sheds dim light within 5 feet.
Activate—Delay Doom 1 (manipulate)
Requirements Your name is not on the spear, and you have the doomed condition
Effect Your name appears on the shaft of the preordained spear. Your doomed value decreases by 1, and you regain 1 Mythic Point. Your name fades from the spear the next time you make your daily preparations.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
MythicOptions with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.
Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.
Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.
Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.
ThrownYou can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.