Phantom FangWeapon 5
Source Pathfinder Impossible Magic
Damage 1d6 Slashing
Type Martial
Price 150 gp
Weight light
This +1 standard-grade cold iron kama is shrouded in spectral mist, leaving behind shimmering afterimages when swung.
Activate—Phantom Dodge r
Frequency once per day
Trigger You're targeted by a ranged attack, and you're aware of the attacker
Effect Your body becomes temporarily shrouded in mist, causing you to become Concealed against the triggering attack.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
AgileThe multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
MonkAbilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
TripYou can use this weapon to Trip with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.