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Oil of Unlife (Minor)Consumable 1


ConsumableMagicalOilVoid
Source Pathfinder GM Core
Type Oil
Price 4 gp
Weight light

Activate 1 (manipulate)


This thin, black liquid imparts a bone-deep chill while rapidly repairing an undead creature's physical or spiritual form. When you dash oil of unlife onto an undead creature, or a living creature with void healing, the oil absorbs quickly into its body, and the creature regains 1d8 healing1d8 Hit Points. You can pour oil of unlife on an incorporeal undead; in this case, the creature absorbs the oil into itself.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Oil

Oils are magical gels, ointments, pastes, or salves that are typically applied to an object and are used up in the process.

Void

Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.