Mantis PlateArmor 13
Source Pathfinder Howl of the Wild
Type Heavy
Price 2,800 gp
Weight 4 bulk
The beautiful plates of this +2 resilient Greater Ready full plate armor are shaped from the carapace of a deadly mantis, providing excellent protection with added flexibility. When wearing a suit of mantis plate, you gain a +2 item bonus to your Athletics DC.
Activate—Mandible Vambraces 2 (concentrate, manipulate)
Effect Make a melee Strike. If you succeed, the target is caught by the spikes on the armor's forearms, taking an additional 6d6 piercing damage (DC 30 reflex save).
Craft Requirements The initial raw materials must include the arms and carapace of a deadly mantis.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
BulwarkThe armor covers you so completely that it provides benefits against some damaging effects. On Reflex saves to avoid a damaging effect, such as a fireball, you add a +3 modifier instead of your Dexterity modifier.
InvestedA character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.