Lockpicker's Oil (Greater)Consumable 9
Source Pathfinder Impossible Magic
Type Oil
Price 130 gp
Weight light
Activate 1 (manipulate)
Applying this clear yellow oil on a lock makes it easier to pick. Anyone attempting to Pick the Lock within the next minute gains a +2 status bonus to the Thievery check. In addition, the first time during that minute that anyone gets a critical failure on the Thievery check, they get a failure instead. There's only enough in this tiny vial for one lock.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
OilOils are magical gels, ointments, pastes, or salves that are typically applied to an object and are used up in the process.