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KrasovnatypeConsumable 4


UncommonConsumableGadget
Source Pathfinder Lost Omens Rival Academies
Type Gadget
Price 15 gp
Weight light

Activate 1 (manipulate)


A krasovnatype (named after Dr. Krasovna Gerenevich) consists of a carefully prepared silvered glass plate charged by a Stasian coil. When you touch the front of the glass or hold it near a living creature within your reach, an image of that creature's aura is imprinted on the glass. Once a krasovnatype has an image on it, you can't use the glass plate on another creature. If you are trained in Occultism, you can look at the image and learn if the associated creature has innate, prepared, or spontaneous spellcasting, along with the tradition of that casting and the highest rank of spells they can cast. Referencing the image grants a +1 item bonus to any Recall Knowledge check regarding the creature.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Gadget

Gadgets are consumable technological inventions with innovative uses.