Hagbane BiscuitConsumable 3
Source Pathfinder Adventures: Troubles in Grayce
Type Other
Price 10 gp
Weight negligible
Activate 1 (manipulate)
This gingerbread biscuit is stamped in the shape of a menacing witch, her features decorated with anise and fennel seeds. When you eat the biscuit, its sharp spices warm your body for 10 minutes, granting you a +1 status bonus Perception checks to pierce a hag's disguise, to skill checks to Recall Knowledge about hags, and to saving throws made against hags' abilities and spells. During this time, weapons you wield count as cold iron for any physical attacks made against hags.
The biscuit tastes especially bitter to hags, changelings, and other hag-related creatures (such as a sorcerer with the hag bloodline). If such a creature attempts to eat the biscuit, they must succeed at a DC 18 fortitude save or it fails and wastes the action (and is Sickened 1 on a critical failure).
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
AlchemicalAlchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
ProcessedAn alchemical consumable with the processed trait can be created with Quick Alchemy but is too complex to create in a single action.