Ghostcaller's Planchette (Greater)Equipment 18
Price 21,000 gp
Weight negligible
This miniature wooden planchette is engraved with symbols designed to attract spirits. When affixed, the symbols begin to glow, and the planchette turns slightly insubstantial. The spell DC of any spell cast by activating this item is 38.
Armor After you cast a spell by activating the planchette, you gain resistance 10 to all physical damage (except Ghost Touch) until the start of your next turn. Attacks by incorporeal creatures (such as a ghost's ghostly hand) count as ghost touch.
Effect: Ghostcaller's Planchette - Armor
Weapon After you cast a spell by activating the planchette, the affixed weapon gains the effects of both the ghost touch and Greater Vitalizing property runes until the end of your next turn.
Effect: Ghostcaller's Planchette - Weapon
Activate Cast a Spell
Effect You cast Void Warp.
Activate Cast a Spell
Frequency once per day
Effect You cast 7th-rank Invoke Spirits
Activate Cast a Spell
Frequency once per day
Effect You cast Incarnate Tempest of Shades.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
SpellheartSpellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a major five-feather wreath requires air walk, gale blast, and wall of wind.