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Drazmorg's Staff of All-SightWeapon 10


UniqueMagicalStaffTwoHandD8
Source Pathfinder Adventure: Crown of the Kobold King
Damage 1d4 Bludgeoning
Type Simple
Price 475 gp
Weight 1 bulk

This long, gnarled staff looks like several bones fused together, then wrapped tightly with strips of desiccated, gray skin. At the top of the staff, a clump of sinew clasps a small stone orb resembling a large human eye. When the staff is activated, this eye twitches and glances around randomly. When wielding this staff, you gain a +1 item bonus to visual Perception checks.

Activate Cast a Spell

Effect You expend a number of charges from the staff to cast a spell from its list.


Craft Requirements Supply one casting of all listed levels of all listed spells.

Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Staff

This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.

TwoHand

This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.