Dragon Turtle ArtilleryEquipment 10
Price 1,000 gp
Weight 3 bulk
One end of this heavy cylinder of steel has been forged in the likeness of a dragon turtle's head, the mouth gaping wide. Grips at the opposite end allow one to hold and aim this heavy cannon-like barrel with both hands. As long as you're carrying dragon turtle artillery while you're on a boat or ship, the DC for any effect to capsize that vehicle increases by 4.
Activate—Turtle's Tsunami 2 (concentrate, manipulate, water)
Frequency once per day
Effect A 50-foot cone of surging water blasts from the mouth of the cannon, dealing 10d6 bludgeoning damage to creatures in its area of effect (DC 27 reflex save). A creature that fails its save is knocked Prone.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.