Clown MonarchConsumable 5
Source Pathfinder Treasure Vault (Remastered)
Type Poison
Price 21 gp
Weight light
Activate 2 (manipulate)
A victim of clown monarch is amusing to behold as they repeatedly suffer slapstick pratfalls. This poison disrupts the victim's sense of balance.
Saving Throw DC 22 fortitude
Maximum Duration 6 rounds
Stage 1 falls Prone and must succeed at a DC 5 flat when attempting a Stand action or the action fails and is lost (1 round)
Stage 2 as stage 1 but the DC is 10 (DC 10 flat) (1 round)
Stage 3 as stage 1 but the DC is 15 (DC 15 flat) (1 round)
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AlchemicalAlchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
InjuryAn injury poison is activated by applying it to a weapon or ammunition, and it affects the target of the first Strike made using the poisoned item. If that Strike is a success and deals piercing or slashing damage, the target must attempt a saving throw against the poison. On a failed Strike, the target is unaffected, but the poison remains on the weapon and you can try again. On a critical failure, or if the Strike fails to deal slashing or piercing damage for some other reason, the poison is spent but the target is unaffected.
PoisonAn effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.