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Chained MistArmor 13


UncommonFlexibleInvestedMagicalNoisy
Source Pathfinder Impossible Magic
Type Light
Price 3,000 gp
Weight 1 bulk

Made of standard-grade dawnsilver, mist spirals around this +1 resilient greater shadow dawnsilver chain shirt. When worn, silver vapor trails interwoven with wispy threads of shadow bedeck and move in harmony with the wearer's limbs and torso. If the wearer is in dim light, the mist obscures the wearer's form, granting the wearer the Concealed condition.

Activate—Misty Mesh 1 (concentrate, manipulate)

Frequency once per day


Effect The mist immediately solidifies into a protective mesh of silvery chains that gives you resistance 10 to spirit damage for 1 minute.

Effect: Chained Mist

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Flexible

The armor is flexible enough that it doesn't hinder most actions. You don't apply its check penalty to Acrobatics or Athletics checks.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Noisy

This armor is loud and likely to alert others to your presence when you're using the Avoid Notice exploration activity. The armor's check penalty applies to Stealth checks even if you meet the required Strength score.