Bound GuardianEquipment 9
Source Pathfinder Treasure Vault
Price 675 gp
Weight negligible
A bound guardian is a tattoo guardian bonded to your skin, which you can temporarily animate to protect you. If your soul leaves your body, your tattoo guardian might be destroyed (see the sidebar, Bestiary 3 262).
Activate 3 command, envision, Interact (conjuration)
Frequency once per day
Effect You animate your tattoo guardian, otherwise using the duration and other parameters of a 4th-rank Summon Construct spell. You can have the guardian Fly Free as part of Activating your tattoo. If your tattoo guardian drops to 0 HP, the activation ends, and the inanimate tattoo returns to your skin.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
InvestedA character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
TattooA tattoo is a type of item that is drawn or cut into a creature's skin and usually takes the form of images or symbols.