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Blood-DrinkerWeapon 18


Unique​Agile​Finesse​Magical​Twin​
Source Pathfinder Adventure: Prey for Death
Damage 1d6 Slashing
Type Advanced
Price 24,000 gp
Weight light

This +3 greater striking keen sawtooth saber has a black blade that always seems freshly smeared with blood.


Activate—Drink Blood r (concentrate)

Trigger You reduce a creature to 0 Hit Points with the weapon

Effect You gain a number of temporary Hit Points equal to twice the creature's level. If you're also wielding Fleshrender in your other hand, you instead gain temporary Hit Points equal to three times the creature's level. These Hit Points remain for 1 minute.


Activate—Wall of Sabers 2 (concentrate, manipulate)

Frequency once per hour

Requirements Fleshrender is within 30 feet and isn't currently held by you

Effect A whirling wall of sawtooth sabers appear in the air between the paired weapons. All creatures in a line between you and Fleshrender take 10d6 slashing damage and 4d6 bleed damage (DC 38 reflex save).

Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Agile

The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.

Finesse

You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Twin

These weapons are used as a pair, complementing each other. When you attack with a twin weapon, you add a circumstance bonus to the damage roll equal to the weapon's number of damage dice if you have previously attacked with a different weapon of the same type this turn. The weapons must be of the same type to benefit from this trait, but they don't need to have the same runes.