Atmospheric Staff (Major)Weapon 16
Source Pathfinder Rage of Elements
Damage 1d4 Bludgeoning
Type Simple
Price 8,900 gp
Weight 2 bulk
This staff is made of a dense wood and strikes the ground with an imposing boom. At the top of the staff is a perfectly round obsidian sphere that, when stared at for too long, makes viewers feel as though they're heavier than before. When wielding this staff, you gain a +1 item bonus to saves against forced movement.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Gale Blast
- 1st Air Bubble, Gravitational Pull
- 2nd Gentle Breeze
- 3rd Gravity Well, Tempest Cloak
- 4th Fly, Variable Gravity
- 5th Elemental Form (air only), Telekinetic Haul
- 6th Zero Gravity
- 7th Elemental Form (air only), Vacuum
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
AirEffects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
StaffThis magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
TwoHandThis weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.