🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Assassin's Bracers (Type II)Equipment 15


Uncommon​Illusion​Invested​Magical​
Source Pathfinder Adventure: Prey for Death
Price 6,500 gp
Weight light

These paired bracers of red leather appear as plain armbands on the outside but display the branded symbol of Achaekek on the inside. They grant the wearer a +2 item bonus to AC and saving throws, and a maximum Dexterity modifier of +5 as armor. You can affix talismans to assassin's bracers as though they were light armor.


Activate—Focus on the Doomed 2 (concentrate, manipulate)

Frequency once per day

Effect You designate one creature within 30 feet. You cast 4th-rank Invisibility on yourself, but the designated creature can still see you. The bracers enhance your appearance to the designated creature, making you appear more fearsome and unnerving, granting you a +2 item bonus to attempts to Feint or Demoralize the designated creature. The designated creature takes a –2 item penalty to saving throws against fear effects.

Effect: Focus on the Doomed

Effect: Focus on the Doomed (Fear Penalty)

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Illusion

Effects and magic items with this trait involve false sensory stimuli.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.