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Amulet of the SlumbererEquipment 21


UniqueArtifactInvestedOccult
Source Pathfinder Adventure Path: Hell's Destiny
Weight light

Companion Item to The Eye of the Slumberer.

Only one such amulet can exist at any given time, and the artifact can grow a new one in 10 minutes if the original is destroyed. The Eye's abilities that require a saving throw use the higher of the amulet wearer's spell DC or class DC.

Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Artifact

Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Occult

This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.