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Wizard Sponge (Fiendish Temple)Creature 5


Large​Fungus​Mindless​Swarm​Unholy​
Source Pathfinder Bestiary 3
Perception +10 (tremorsense (imprecise) 60 feet)
Languages none
Skills Athletics +12, Stealth +13
Str +3, Dex +4, Con +5, Int -5, Wis +1, Cha -3

AC 20; Fort +14; Reflex +13; Will +8;
HP 65
Speed 20 feet (climb 20 feet)
Immunities critical hits, fire, precision, visual
Weaknesses Area Damage 5, Holy 5, Splash Damage 5
Resistances Piercing 5, Slashing 5

Tremorsense 60 feet

Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.

Fire Healing

Anytime a wizard sponge would take fire damage, it instead regains 1d8 healing Hit Points (regardless of the amount of damage the fire effect would have caused).

Suction

Wizard sponges can climb on ceilings and other inverted surfaces.

Swarming Slither One Action (unholy)

The wizard sponge slithers over each creature in its space, dealing 2d10[acid],1d6 spirit2d10 acid damage and 1d6 spirit damage (DC 20 reflex save). A creature that critically fails is Sickened 1.

Weak Acid

Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.


This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.

Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for void energy, for example.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Fungus

Fungal creatures have the fungus trait. They are distinct from normal fungi.

Mindless

A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.

Swarm

A swarm is a mass or cloud of creatures that functions as one monster. Its size entry gives the size of the entire mass, though for most swarms the individual creatures that make up that mass are Tiny. A swarm can occupy the same space as other creatures and must do so in order to use its damaging action. A swarm typically has weakness to effects that deal damage over an area (like area spells and splash weapons). Swarms are immune to the grabbed, prone, and restrained conditions.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.