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Wight (BB)Creature 3


MediumUndeadUnholyWight
Source Pathfinder Beginner Box: Secrets of the Unlit Star
Perception +10 (darkvision)
Languages none
Skills Athletics +10, Intimidation +9, Stealth +8
Str +4, Dex +1, Con +4, Int +0, Wis +3, Cha +2

AC 18; Fort +11; Reflex +6; Will +10;
HP 40
Speed 25 feet
Immunities poison, unconscious, bleed, void

Claw One Action +12 (+8, +4) to hit (agile, unarmed) 1d6+6 Slashing
Dagger One Action +12 (+8, +4) to hit (agile, versatile s) 1d4+6 Piercing

Final Spite Reaction

When the wight is reduced to 0 Hit Points, they can use their reaction to make a Strike before being destroyed. They don't gain any Hit Points from corrupting spite on this Strike.

Corrupting Spite (divine, void)

When the wight deals damage to a living creature with their claw or dagger Strike, the wight regains 2 healing Hit Points and the target must succeed at a DC 17 fortitude save or take 2 damage that can't be healed. The wight can use corrupting spite multiple times, but a single creature can't take more than 8 unhealable damage. Each full night of rest heals 2 of the unhealable damage, and a full day of bed rest increases the recovery of the unhealable damage to 4.


Wights are undead humanoids that lurk in burial grounds, catacombs, or other places of the dead.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.

Wight

A wight is an undead creature that drains life and stands vigil over a burial site.