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Warg (BB)Creature 2


MediumBeast
Source Pathfinder Beginner Box: Secrets of the Unlit Star
Perception +8 (darkvision)
Languages none
Skills Acrobatics +7, Athletics +8, Deception +6, Intimidation +6, Stealth +7, Survival +8
Str +4, Dex +3, Con +3, Int -1, Wis +2, Cha +2

AC 17; Fort +11; Reflex +9; Will +6;
HP 36
Speed 40 feet

Jaws One Action +11 (+6, +1) to hit (unarmed) 1d8+4 Piercing

Avenging Bite Reaction

When a creature within the reach of the warg's bite attacks one of its allies, the warg can spend its reaction to make a jaws Strike against that creature.

Pack Attack

The warg's jaws Strike deals 1d4 extra damage to creatures within reach of two of the warg's allies.

Shred One Action

If the warg has a creature Grabbed, they can spend one action to shred it with their teeth. The creature takes 1d6 slashing damage and can attempt a DC 18 fortitude save.

Grab One Action

When the warg succeeds at its jaws Strike, it can use this action immediately after to attempt to [/act grapple] the target. This Grapple doesn't apply or count toward the warg's multiple attack penalty.


Wargs are often mistaken for wolves, but they have a cunning intelligence and the ability to speak. Wargs often form hunting parties with orcs and hobgoblins. Most wargs are amenable to this arrangement, but if food should run out, wargs are more than willing to integrate goblinoid flesh into their diet.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.