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VigiliaCreature 11


MediumAeonMonitor
Source Pathfinder Monster Core 2
Perception +24 (darkvision)
Languages Common, Diabolic, Empyrean, Utopian
Skills Lore +17, Athletics +20
Str +7, Dex +3, Con +5, Int +2, Wis +5, Cha -1

AC 30; Fort +23; Reflex +18; Will +20;
HP 190
Speed 25 feet
Immunities disease, emotion, fear effects
Resistances Electricity 10

Fist One Action +24 (+19, +14) to hit (magical, nonlethal) 2d10+10 Bludgeoning + 1d10 Electricity

Electrical Purge Two Actions (divine, electricity, nonlethal)

The vigilia releases lightning from their body in a 30-foot emanation dealing 4d10 electricity damage (DC 30 reflex save) to all creatures that aren't aeons or constructs. The vigilia is then Slowed 1 for 1 round.

Lightning Chain One Action (divine, electricity, nonlethal)

The vigilia wraps momentary chains of electrical energy around a creature within 60 feet, dealing 2d10 electricity damage (DC 30 reflex save). A creature that fails its save is also pulled 10 feet toward the vigilia (20 feet on a critical failure).

Take Prisoner One Action

The vigilia Interacts to pick up a Medium or smaller Unconscious creature within its reach, then Strides.


Divine Innate Spells (DC 30, +0 to hit)

2nd Level: See the Unseen(Constant)


Axis's construct guardians are built in great numbers by axiomites and regularly patrol the streets of that rigidly structured metropolis. Beyond the city, a vigilia can be summoned by mortals to guard a specifc location or enforce a leader's edicts.

Although generally humanoid in form, their bodies are a loose mesh of brass strips around a crystalline core like the arbiters they're based on. Each vigilia's core is formed around a different fragment of legal text from Axis's vast libraries. This bylaw or subsection, although not necessarily important to others, forms the mystical and emotional driving force behind these sentinels.

Left to their own devices, vigilias typically enforce local laws to the best of their understanding, falling back on the labyrinthine ordinances of Axis to fll in any gaps. Although vigilias are uncomfortable making judgment calls, they're capable of doing so. That said, this discomfort frequently causes them to seek refuge in areas with the most complex and complete laws.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Aeon

These monitors are the self-styled defenders of reality. Traditional aeons have dualistic natures and forms, hold a dichotomy of interests, and communicate via a strange telepathic hodgepodge of sensory sending called envisioning. Axiomites and their creations are aeons, but don't share all the characteristics of traditional aeons.

Monitor

Creatures that hail from or have a strong connection to Axis, the Boneyard, or the Maelstrom are called monitors. Monitors can survive the basic environmental effects of planes in the Outer Sphere.