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Vicious VulpineCreature 3


MediumBeastEvil
Source Pathfinder Society Scenario #1-06: Lost on the Spirit Road
Perception +8 (low light vision, scent (imprecise) 30 feet)
Languages Common, Senzar, Tien
Skills Acrobatics +9, Athletics +7, Deception +9, Stealth +9
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +2

AC 19; Fort +9; Reflex +11; Will +6;
HP 55
Speed 30 feet (climb 20 feet)

Jaws One Action +9 (+4, -1) to hit (finesse, unarmed) 1d8+2 Piercing + 1d6 Bleed
Claws One Action +9 (+5, +1) to hit (agile, finesse) 1d8+2 Slashing

Pounce One Action

The vicious vulpine Strides and makes a Strike at the end of that movement. If the fox begins this action hidden, it remains hidden until after this ability's Strike.

Sneak Attack

A vicious vulpine deals 1d4 extra precision damage to Off-Guard creatures.



Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.