Vicious Army Ant SwarmCreature 12
Source Pathfinder Kingmaker
Perception +23 (darkvision, scent (imprecise) 30 feet)
Languages none
Skills Athletics +16
Str -2, Dex +5, Con +7, Int -5, Wis +5, Cha -4
AC 32; Fort +25; Reflex +23; Will +19;
HP 155
Speed 30 feet (climb 30 feet)
Immunities precision, swarm mind
Weaknesses Area Damage 15, Splash Damage 15
Resistances Bludgeoning 8, Piercing 15, Slashing 15
Swarm Mind
This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.
Cling
Trigger A creature leaves the swarm's space
Effect The swarm takes 1d6 untyped damage as ants cling to the creature and continue biting, dealing 7d6 persistent,piercing damage. High winds or immersion in water reduces the DC of the flat check to end this persistent damage to 5. Any area damage dealt to the creature destroys these clinging ants.
Swarming Bites
(concentrate, manipulate)Each enemy in the swarm's space takes 7d6 piercing damage (DC 31 fortitude save). A creature that fails its save against Swarming Bites becomes Clumsy 1 for 1 round. If the creature attempts a concentrate or manipulate action while affected, it must succeed at a DC 5 flat check or the action is lost; roll the check after spending the action, but before any effects are applied.
Effect: Swarming Bites
An army ant swarm is a terrifying carpet of stinging insects that devours all in its path.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.
SwarmA swarm is a mass or cloud of creatures that functions as one monster. Its size entry gives the size of the entire mass, though for most swarms the individual creatures that make up that mass are Tiny. A swarm can occupy the same space as other creatures and must do so in order to use its damaging action. A swarm typically has weakness to effects that deal damage over an area (like area spells and splash weapons). Swarms are immune to the grabbed, prone, and restrained conditions.