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Veteran NobleCreature 6


MediumHumanHumanoid
Source Pathfinder NPC Core
Perception +15
Languages Common
Skills Lore +14, Lore +14, Athletics +13, Deception +12, Diplomacy +12, Intimidation +14
Str +3, Dex +2, Con +0, Int +2, Wis +3, Cha +2

AC 24; Fort +12; Reflex +14; Will +16;
HP 85
Speed 20 feet

Longsword One Action +16 (+11, +6) to hit (magical, versatile p) 1d8+11 Slashing
Dagger One Action +15 (+11, +7) to hit (agile, versatile s) 1d4+11 Piercing
Dagger One Action +15 (+11, +7) to hit (agile, thrown 10, versatile s) 1d4+11 Piercing
Gauntlet One Action +15 (+11, +7) to hit (agile, free hand) 1d4+11 Bludgeoning

Battle Scarred

The first time each day the veteran noble would be reduced to 0 HP, they remain at 1 HP and are Enfeebled 2 for the rest of the day.

Noble Pride Reaction (auditory, emotion, mental)

Trigger An opponent attempts to Demoralize the veteran noble or one of the noble's allies within 30 feet


Effect The veteran noble attempts to Demoralize the triggering opponent before the opponent rolls. On a critical success, the triggering action is disrupted as well.

Tactical Command One Action (auditory, concentrate, linguistic, mental)

Frequency once per round


Effect The veteran noble directs an ally. The ally can immediately use their reaction to Strike or to Stride without triggering reactions. The ally gains a +2 status bonus to their Strike if the veteran noble has dealt with that creature or an organization that creature belongs to before, as the veteran offers hard-earned tactical advice.


Effect: Tactical Command


Veteran nobles have survived battles in the past, both social and physical. These movers and shakers are often the patrons or mentors of bold adventurers.


The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.