Vengeful Ember FoxCreature 2
Source Pathfinder Society Intro: Year of Shattered Sanctuaries
Perception +8 (darkvision)
Languages Pyric, (can't Speak Any Language)
Skills Acrobatics +8, Athletics +5, Stealth +8
Str +1, Dex +4, Con +2, Int -2, Wis +2, Cha +1
AC 18; Fort +6; Reflex +10; Will +8;
HP 35
Speed 30 feet
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses Cold 5
Jaws
+10 (+6, +2) to hit (agile, finesse, unarmed) 1d4+3 Piercing + 1d4 FireCloak in Embers

Trigger An adjacent ally is targeted by an effect that deals fire damage
Effect The ember fox drapes itself across its ally, granting the ally fire resistance 10 against the incoming attack.
Effect: Cloak in Embers
Ember foxes resemble their canid namesakes, save for the flames that make their fur and the tips of their long whiskers flicker and glow.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ElementalCreatures directly tied to an element and native to the elemental planes. Elementals don't need to breathe.
FireEffects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.