UlikuqCreature 4
Source Pathfinder Adventure Path: Gatewalkers
Perception +13
Languages Common, Erutaki
Skills Lore +12, Lore +10, Lore +12, Medicine +10, Nature +10, Occultism +8, Religion +10, Survival +10
Str +1, Dex +2, Con +2, Int +1, Wis +3, Cha +0
AC 20; Fort +10; Reflex +11; Will +14;
HP 60
Speed 25 feet
Spear
+9 (+4, -1) to hit (thrown 20) 1d6 PiercingSpear
+9 (+4, -1) to hit 1d6 PiercingChart a Course (concentrate)
Ulikuq spends 10 minutes to plot a course and attempts a DC 20 sailing-lore or DC 20 survival check. This check is reduced to DC 15 in an arctic environment such as the Crown of the World (DC 15 sailing-lore or DC 15 survival). On a success, the severity of environmental conditions during the journey is reduced by one step for 24 hours (two steps on a critical success). This changes moderate damage to minor damage, winds that create greater difficult terrain cause only difficult terrain, and so on.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.