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Tuom MolgradeCreature 5


UniqueMediumDwarfEvilHumanoidLawful
Source Pathfinder #193: Mantle of Gold
Perception +12 (darkvision)
Languages Common, Dwarven, Pyric, Sakvroth
Skills Arcana +12, Athletics +11, Crafting +14, Deception +9, Thievery +11
Str +5, Dex +1, Con +3, Int +4, Wis +2, Cha +1

AC 22; Fort +13; Reflex +9; Will +14;
HP 75
Speed 20 feet
Resistances Fire 5

Warhammer One Action +15 (+10, +5) to hit (shove) 2d8+7 Bludgeoning
Hatchet One Action +14 (+10, +6) to hit (agile, sweep) 1d6+7 Slashing
Hatchet One Action +14 (+10, +6) to hit (agile, sweep, thrown 10) 1d6+7 Slashing

Arcane Prepared Spells (DC 21, +14 to hit)

Cantrips (3rd Level): Light, Mage Hand, Produce Flame, Read Aura
1st Level: Floating Disk, Jump, Shocking Grasp
2nd Level: Glitterdust
3rd Level: Fireball



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Dwarf

A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.