Tripkee CamoufleurCreature 2
Source Pathfinder NPC Core
Perception +10 (low light vision)
Languages Common, Tripkee
Skills Acrobatics +8, Athletics +5, Crafting +7, Nature +7, Stealth +11, Survival +7
Str +1, Dex +4, Con +1, Int +1, Wis +3, Cha +0
AC 18; Fort +5; Reflex +11; Will +8;
HP 30
Speed 25 feet (climb 20 feet)
Dart
+10 (+6, +2) to hit (agile, thrown 20) 1d4+3 PiercingHand Adze
+10 (+6, +2) to hit (agile, finesse, sweep) 1d4+3 SlashingHand Adze
+10 (+6, +2) to hit (agile, sweep, thrown 10) 1d4+3 SlashingFist
+10 (+6, +2) to hit (agile, finesse, nonlethal, unarmed) 1d4+3 BludgeoningCamouflage Specialist
For encounters involving avoiding detection or hiding an object or creature, the camoufleur is a 5th-level challenge.
Forest PassageThe camoufleur ignores difficult terrain caused by plants, such as bushes, vines, and undergrowth.
Natural DisguiseThe camoufleur can use their Disguise Kit to disguise a creature or object as natural flora. A creature gains a +2 item bonus to Stealth checks while in a natural environment until its next daily preparations or until its disguise is ruined, whichever comes first. An object in a natural environment can be found only by actively searching (using the Search activity while exploring or the Seek action in an encounter) and uses the camoufleur's Stealth DC.
Effect: Natural Disguise
Camoufleurs, masters of natural camouflage, not only disguise their village scouts and warriors before they embark, but also create and maintain the village-wide concealment needed to keep their community hidden and safe. Just as others rely on engineers to build walls, tripkees rely on camoufleurs to protect their homes.
Traditionally making their homes in the treetops of tropical jungles and forests, these frog-like humanoids are often seen as resourceful and cautious, preferring to live and hunt hidden in the branches of tall trees.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
TripkeeTripkees are a family of froglike humanoids.