ToadyCreature 0
Source Pathfinder NPC Core
Perception +3 ((+9 to eavesdrop))
Languages Common, One Additional Language Spoken By Their Boss
Skills Athletics +4, Deception +2, Stealth +6, Thievery +4
Str +2, Dex +2, Con +3, Int -1, Wis +1, Cha +0
AC 14; Fort +9; Reflex +6; Will +3;
HP 20
Speed 25 feet
Weaknesses Mental 2
Sap
+6 (+2, -2) to hit (agile, nonlethal) 1d6+2 BludgeoningFist
+6 (+2, -2) to hit (agile, nonlethal, unarmed) 1d4+2 Bludgeoning+6 Bonus on Perception to EavesdropMaster Sends Their Regards
A toady can deliver a message from their boss to Demoralize using their boss's Intimidation modifier instead of their own.
Human Shield
Trigger The toady's boss takes damage from an attack, and the toady is adjacent to them
Effect The toady takes the damage instead, along with any secondary effects of attack. This damage can't be reduced in any way.
Scurry
The toady Strides, then can [/act hide]. They can attempt to Hide from creatures without cover or being Concealed, but at a –2 circumstance penalty.
Throw Cargo
A toady carries a heavy load of supplies at their boss's behest. They hurl a heavy item they're carrying, which explodes on impact to deal 1d10 bludgeoning damage to all creatures in a 5-foot burst with a DC 14 reflex save.
These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully.
Villains pursue selfish and cruel goals, trampling over anyone in their way.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.