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ThorgrimCreature 6


UniqueMediumDwarfHumanoid
Source The Dead God's Hand
Perception +8 (darkvision, darkvision)
Languages Common, Dwarven
Skills Lore +6, Athletics +7, Deception +8, Intimidation +8, Society +4, Thievery +6
Str +3, Dex +0, Con +1, Int +0, Wis +2, Cha +4

AC 14; Fort +7; Reflex +4; Will +8;
HP 10
Speed 20 feet

Fist One Action +7 (+3, -1) to hit (agile, finesse, nonlethal, unarmed) 1d4+3 Bludgeoning

Bravado in Numbers

As long as Thorgrim is adjacent to an ally, he gains a +1 circumstance bonus to all Will saves

Sneak Attack

Thorgrim deals an additional 1d6 precision damage to Off-Guard foes.

You're Next Reaction (emotion, fear, mental, visual)

Trigger Thorgrim reduces a foe to 0 Hit Points


Effect Thorgrim attempts to [/act demoralize] a creature within 60 feet, with a +2 circumstance bonus.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Dwarf

A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.