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Tengu BladesmithCreature 6


MediumHumanoidTengu
Source Pathfinder NPC Core
Perception +14 (low light vision)
Languages Common, Tengu, Plus Two Others
Skills Lore +14, Acrobatics +14, Athletics +16, Crafting +16, Deception +14, Intimidation +16
Str +4, Dex +3, Con +2, Int +1, Wis +1, Cha +1

AC 24; Fort +15; Reflex +16; Will +11;
HP 100
Speed 25 feet

Cold Iron Wakizashi One Action +15 (+11, +7) to hit (agile, cold iron, deadly d8, versatile p) 1d4+7 Slashing
Katana One Action +17 (+12, +7) to hit (deadly d8, magical, two hand d10, versatile p) 1d6+7 Slashing + 1d4 Bleed
Beak One Action +15 (+10, +5) to hit (unarmed) 1d6+7 Piercing

Reactive Strike Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Feinting Failure One Action

Frequency once per round

Requirements The tengu bladesmith's previous action this turn was a Strike that failed or critically failed


Effect The tengu bladesmith Strikes the same target, who is Off-Guard against this attack. On a hit, the bladesmith deals 1d6 additional precision damage.

Swirling Blade One Action

The tengu bladesmith Interacts to draw a weapon in the sword group, then attempts to [/act disarm] a weapon held by a foe within reach. The weapon the tengu bladesmith draws gains the disarm trait for this attempt.


With the tengu diaspora spreading across much of Golarion, their knowledge and tradition of blade crafting has been passed through the generations to those who show interest and aptitude. Many tengu bladesmiths have experience as warriors; others learn their sword craft to improve their knowledge and understanding of the weapons they produce.


Originally hailing from the continent of Tian Xia, tengu have spread across the globe. Though some staunchly uphold traditions, gazing at the sky from the tallest mountaintops, other tengu remain on the ground, adapting and blending into the societies in which they settle.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Tengu

A creature with this trait is a member of the tengu ancestry. Tengus are humanoids who resemble crows. An ability with this trait can be used or selected only by tengus. An item with this trait is created and used by tengus.