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Temporal Echoes (5-6)Creature 4


RareMediumChaoticEvilUndeadUnholy
Source Pathfinder Society Special #3-99: Fate in the Future
Perception +11 (darkvision)
Languages none
Skills Acrobatics +10, Athletics +11, Stealth +10
Str +5, Dex +4, Con +3, Int -1, Wis +3, Cha +0

AC 20; Fort +9; Reflex +14; Will +11;
HP 60 (void healing)
Speed 25 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Fist One Action +12 (+7, +2) to hit (unarmed) 2d8+5 Bludgeoning

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Distort Form One Action (occult)

The temporal echo shifts rapidly between multiple timelines, becoming Concealed. As the nature of this effect leaves the echo's location obvious, it can't use this concealment to Hide or Sneak. This effect lasts for 1 minute, or until the echo is dealt any damage.

Temporal Shudder Two Actions (occult)

The temporal echo screams, causing time to shudder and bend around it. All creatures in a 10-foot emanation take 5d6 mental damage (DC 18 will save). Creatures that fail the saving throw are also Slowed 1 for 1 round. The echo can't use Temporal Shudder again for 1d4 rounds.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.