Swardlands DelinquentCreature 4
Source Pathfinder #153: Life's Long Shadows
Perception +8
Languages Common
Skills Acrobatics +10, Athletics +9, Deception +8, Intimidation +8, Stealth +12, Thievery +12
Str +3, Dex +4, Con +1, Int +1, Wis +0, Cha +2
AC 21; Fort +9; Reflex +14; Will +8;
HP 65
Speed 25 feet
Club
+11 (+6, +1) to hit 1d6+5 BludgeoningDagger
+12 (+8, +4) to hit (agile, thrown 10, versatile s) 1d4+5 PiercingNimble Dodge

Trigger The delinquent is targeted with a melee or ranged attack by an attacker she can see.
Effect The delinquent gains a +2 circumstance bonus to AC against the triggering attack.
Quick Draw
The delinquent draws a weapon with an Interact action, then Strikes with the weapon they just drew.
Rattling BlowCreatures the delinquent critically hits are Clumsy 1 and can't make reactions until the end of the delinquent's next turn.
Sneak AttackThe delinquent deals an extra 1d6 precision damage to Off-Guard creatures.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.