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Strix AerialistCreature 9


UncommonMediumHumanoidStrix
Source Pathfinder Monster Core 2
Perception +19 (low light vision)
Languages Common, Strix
Skills Acrobatics +22, Athletics +20, Deception +18, Performance +20, Society +16, Stealth +20, Thievery +18
Str +3, Dex +5, Con +2, Int +1, Wis +2, Cha +3

AC 28; Fort +18; Reflex +21; Will +15;
HP 120
Speed 25 feet (fly 30 feet)

Dagger One Action +21 (+17, +13) to hit (agile, finesse, magical, versatile s) 2d4+7 Piercing
Dagger One Action +21 (+17, +13) to hit (agile, magical, thrown 10, versatile s) 2d4+7 Piercing

Aerial Feint One Action (mental)

The aerialist chooses a creature within 20 feet and attempts an Acrobatics check against the target's Perception DC. On a success, the target is Off-Guard against the aerialist's Strikes for 1 round.

Dive Bomb Two Actions

The strix aerialist Flies up to double its fly Speed in a straight line, descending at least 10 feet, and then makes a melee Strike.

Sneak Attack

The strix aerialist's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.


Strix aerialists are talented acrobats.


Strix, called itarii in their own language, are avian humanoids with sprawling, dark-feathered wings and large talons. They possess angular features and piercing eyes that are fixed facing forward.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Strix

Winged humanoids, most of whom live in and around Cheliax.