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Stone SisterCreature 6


RareMediumUndead
Source Pathfinder Lost Omens Impossible Lands
Perception +11 (darkvision)
Languages Drooni, Empyrean, (can't Speak)
Skills Athletics +17, Deception +14, Intimidation +14, Stealth +12
Str +5, Dex +2, Con +2, Int +0, Wis +1, Cha +4

AC 24; Fort +17; Reflex +11; Will +11;
HP 75 (void healing, reconstitution, stone flesh)
Speed 25 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances Physical 5

Scimitar One Action +17 (+12, +7) to hit (earth, forceful, sweep) 1d6+8 Slashing + 1d6 Bludgeoning
Fist One Action +17 (+13, +9) to hit (agile, earth, unarmed) 2d6+8 Bludgeoning

Attack of Opportunity Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Reconstitution

Until Geb's curse is broken, any stone sister who's destroyed gradually reforms in her original shape. A stone sister who's reduced to 0 Hit Points will reform after 24 hours, while one reduced to rubble or dust might take a year or more to reform. Stone sisters who are removed from the Field of Maidens always attempt to return to it when they reconstitute.

Stone Flesh

A stone sister is made of a bizarre stone that never stops bleeding from numerous cracks along her skin. She reacts to certain spells in unique ways, as listed below.

Effect: Stone Flesh (Weakened)

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Curse of Stone (curse)

The creature must succeed at a DC 21 fortitude save or become Clumsy 2 (Clumsy 3 on a critical failure) and gain a +1 status bonus to AC as their skin hardens to stone. The clumsy condition can be temporarily relieved for 24 hours by casting Stone to Flesh on the cursed creature but can't be removed or reduced by any other means short of removing the curse; during this time, the cursed creature also no longer receives the status bonus to AC.

Effect: Curse of Stone

Statue One Action (concentrate)

Until the next time she acts, the stone sister appears to be a statue. She has an automatic result of 34 on Deception checks and DCs to pass as a statue. Since the Field of Maidens is filled with thousands of statues just like her, most of which aren't stone sisters, it's incredibly difficult to recognize her true nature.


Stone sisters are the tragic undead remains of an ancient Holoma army, petrified en masse by the necromancer Geb. The armies of Holomog were once a dominant force in the region, repelling several invasions from powerful rivals. However, when they sought to expand into the nation of Geb, their campaign quickly ended. Shortly after crossing Geb's southern border, the entire army was struck by a terrible curse that turned every warrior into a stone statue. Now known as the Field of Maidens, the statues have stood frozen for centuries, weapons in hand.

Yet some of these warriors possess a will even stronger than stone. When approached, there's a chance the spirits of the fallen will animate their statues and attack outsiders with the same deadly coordination they had in life.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.