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Spring's CrownCreature 8


UniqueSmallBeastFey
Source Pathfinder Adventure Path: Hellbreakers
Perception +13 (darkvision)
Languages Common, Fey, Goblin, Kelish
Skills Lore +17, Acrobatics +18, Arcana +15, Athletics +12, Nature +17, Stealth +18
Str +2, Dex +6, Con +2, Int +4, Wis +3, Cha +3

AC 26; Fort +14; Reflex +18; Will +13;
HP 100 (regeneration 10 (deactivated by cold iron)
Speed 25 feet (climb 20 feet, fly 25 feet)
Weaknesses Cold Iron 10

Tail One Action +16 (+12, +8) to hit (agile, finesse, reach 10, versatile s) 2d8+6 Bludgeoning

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.

Regeneration 10 (Deactivated by Cold Iron)

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Pacify Fey (aura, emotion, mental, primal)

40 feet. All creatures with the fey trait who enter or begin their turn in the aura must attempt a DC 26 will save. Regardless of the result of the saving throw, the creature becomes immune to the aura for 1 day. On a failure, the creature can't take hostile actions against the katroome.

Enveloping Web

The web of the empress katroome wraps creatures into a cocoon. The target becomes Immobilized and Slowed 1 while it's enveloped in a cocoon ([/act escape dc=26]). The web has Hardness 10 and 20 Hit Points. It has resistance 5 to bludgeoning and piercing and weakness 5 to slashing. At the end of the target's turn, if it has yet to Escape from enveloping web, the web grows, increasing the slowed value by 1, to a maximum of Slowed 3. The katroome can envelop up to three creatures at a time.

Glittering Scales Two Actions

Frequency once per minute


Effect The katroome flaps its wings of prismatic scales. All creatures within a 30-foot cone takes 9d6 piercing damage with a DC 26 reflex save. On a failure, the creature is also Dazzled for 1 minute, or Blinded on a critical failure.


Primal Innate Spells (DC 26, +18 to hit)

Cantrips (4th Level): Detect Magic
1st Level: Charm, Command (Once per Hour), Dizzying Colors, Sleep, Summon Fey
2nd Level: Calm, Charitable Urge, Invisibility (Self Only), Web
3rd Level: One with Stone
4th Level: Translocate (At Will)



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.

Fey

Creatures of the First World are called the fey.