Spore ThrallCreature 10
Source Pathfinder #211: The Secret of Deathstalk Tower
Perception +18 (low light vision)
Languages Chthonian, Common, Elven
Skills Athletics +17, Nature +18, Stealth +19, Survival +18
Str +3, Dex +5, Con +2, Int +3, Wis +2, Cha +0
AC 29; Fort +18; Reflex +19; Will +16;
HP 175
Speed 30 feet
Immunities death effects, disease, paralyzed, poison
Elven Curve Blade
+22 (+17, +12) to hit (finesse, forceful, magical) 2d8+6 SlashingComposite Shortbow
+22 (+17, +12) to hit (deadly d10, magical, propulsive, reload 0) 2d6+4 PiercingSpore Burst (poison)
When a spore thrall is reduced to 0 Hit Points by damage other than cold damage, they burst in an explosion of toxic green spores. All creatures in a 15-foot emanation around the spore thrall take 10d6 poison damage (DC 26 fortitude save).
Hunt Prey
(concentrate)The spore thrall designates a single creature they can see or hear as their prey. They gain a +2 circumstance bonus to Perception checks when they Seek their prey and ignore the penalty for making ranged attacks within their second range increment against the prey they're hunting. If the spore thrall uses Hunt Prey against a creature when they already have one designated, the previous creature loses the designation. The designation lasts for 24 hours.
Precise Aim
A spore thrall deals an additional 2d6 precision damage against a creature they've designated as their hunted prey.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
ElfA creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.
FungusFungal creatures have the fungus trait. They are distinct from normal fungi.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.