Spear FrogCreature 0
Perception +6 (low light vision)
Languages none
Skills Acrobatics +5, Athletics +0
Str -2, Dex +3, Con +1, Int -4, Wis +2, Cha +0
AC 14; Fort +5; Reflex +7; Will +6;
HP 12
Speed 20 feet (climb 20 feet, swim 20 feet)
Jaws
+7 (+3, -1) to hit (agile, finesse, unarmed) 1d6 PiercingToxic Skin
Anytime a creature touches the spear frog or an adjacent creature Strikes the spear frog with a melee attack, that creature is exposed to spear frog venom.
Spear Frog Venom (poison)Saving Throw DC 15 fortitude
Maximum Duration 6 rounds
Stage 1 1d4 poison damage (1 round)
Stage 2 1d6 poison damage and Enfeebled 1 (1 round)
Sticky FeetSpear frogs are not Off-Guard when Balancing on a narrow surface, and they gain a +4 circumstance bonus to Reflex saves to avoid falling.
The spear frog is named for its toxin, which is traditionally used to envenom thrown projectiles like spears and daggers.
Frogs that are poisonous or grow to monstrous size can be a menace to adventurers.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.