Snowy OwlCreature 7
Source Pathfinder Adventure Path: Gatewalkers
Perception +16 (darkvision)
Languages Common, Elven, Empyrean, Erutaki
Skills Lore +15, Lore +15, Medicine +16, Nature +16, Occultism +15, Religion +14, Survival +16
Str +0, Dex +1, Con +2, Int +1, Wis +5, Cha +4
AC 21; Fort +11; Reflex +10; Will +14;
HP 60
Speed 25 feet
Immunities cold
Fist
+12 (+8, +4) to hit (agile, finesse, nonlethal, unarmed) 1d4 BludgeoningRuun's Blessing
The presence of Ruun's soul merged with her own grants Snowy Owl immunity to cold. In addition, she no longer needs to eat or drink, but often chooses to do so out of habit or politeness.
Ruun's Wings
(occult)Snowy Owl manifests a spectral pair of owl's wings that grant her a fly Speed of 25 feet. She can use this action again to hide her wings, which she often does when in mixed company in order to avoid drawing too much attention. If she falls, she can activate this ability as a reaction to immediately arrest her fall.
Occult Prepared Spells (DC 18, +12 to hit)
Cantrips (4th Level): Detect Magic, Guidance, Light, Read Aura, Shield
1st Level: Alarm, Bless, Soothe
2nd Level: Cleanse Affliction, Dispel Magic, Resist Energy
3rd Level: Hypercognition
4th Level: Read Omens
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.